Monday 5 May 2014

Some Perspective on the Whole Thing

After discussing the project in detail and mapping out what we want to see from Days of Ragnarok, LadyStripes and I have decided on the layout and basic system for gameplay:

The main movement system in the game will be side-scrolling, with event cinematics and combat (either live or turn based, depending on the preferences of our patrons on patreon)

A few tidbits of knowledge:  The game will feature an extremely sophisticated pregnancy mechanic, as well as a swathe of unique characters and monsters.

If you'd like to know more, swing over to our patreon: Days of Ragnarok

All the Best,


SpaceTea

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