Having completed a good chunk of the UI, we wanted to start
showing it off!
All four of the icons from the main UI have their own
interfaces; we have one for the pack, the journal, the status, and the
map. First, let’s show you the journal
interface.
The journal will be the epicentre of the game’s UI, with
several tabs relating to different features.
Quests Tab:
This tab shows you all of the quests that you have been
offered, including the next step(s) in the main questline. The main quest line will vary depending on a
number of factors, which we hope will give the game a lot of replay value.
In addition, we’re going to have a wide variety of
side-quests which will reward you with special items, achievements, useable
items (like health potions), etc. We’re
aiming for the side-quests to be truly voluntary, so finishing them won’t be
required to complete the ‘base version’ of the main quest line.
As you can see from the picture, each quest will be
displayed.
Sexual History Tab:
This tab keeps track of important sexual statistics about
your character, including who (or what) they lost their virginity to, how many
times they’ve performed different sex acts, and who their partners were in
those experiences.
The achievements tab will contain a variety of achievements
related to this tab.
Achievements Tab:
The achievements tab will have a filter called ‘hints’ and a
filter called ‘spoilers’.
The ‘hints’ will toggle the visibility of hints, which will
be there to help you determine how to earn the achievements. To unlock an achievement for discovering a
hidden relationship, for instance, the hint might say “I wonder where [name]’s
father is...”
The ‘spoilers’ toggle will show you exactly what you have to
do to unlock the achievements. For
instance, an achievement for finding all of the different underwear in the game
would probably say “To earn this, unlock all of the underwear in the game.”
Notes Tab:
We wanted to give the player somewhere to keep notes
in-game, because we’ve always appreciated games that had the feature. It’s not something crucial to the game, but
we wanted to put it in for the sake of convenience.
This tab is simple:
You type in notes, and they stay there for reference.
So that’s the Journal UI in a nutshell. Tell us what you think!
If there’s anything that you’d like us to add in, or any
other comments, we’d love to hear from you!
All the best,
LadyStripes and SpaceTea,
The Days of Ragnarok Team
No comments:
Post a Comment