Monday 26 May 2014

The Journal

Having completed a good chunk of the UI, we wanted to start showing it off!

All four of the icons from the main UI have their own interfaces; we have one for the pack, the journal, the status, and the map.   First, let’s show you the journal interface.

The journal will be the epicentre of the game’s UI, with several tabs relating to different features.

Quests Tab:
This tab shows you all of the quests that you have been offered, including the next step(s) in the main questline.  The main quest line will vary depending on a number of factors, which we hope will give the game a lot of replay value.
In addition, we’re going to have a wide variety of side-quests which will reward you with special items, achievements, useable items (like health potions), etc.  We’re aiming for the side-quests to be truly voluntary, so finishing them won’t be required to complete the ‘base version’ of the main quest line.
As you can see from the picture, each quest will be displayed.

Sexual History Tab:
This tab keeps track of important sexual statistics about your character, including who (or what) they lost their virginity to, how many times they’ve performed different sex acts, and who their partners were in those experiences.
The achievements tab will contain a variety of achievements related to this tab.

Achievements Tab:
The achievements tab will have a filter called ‘hints’ and a filter called ‘spoilers’. 
The ‘hints’ will toggle the visibility of hints, which will be there to help you determine how to earn the achievements.  To unlock an achievement for discovering a hidden relationship, for instance, the hint might say “I wonder where [name]’s father is...” 
The ‘spoilers’ toggle will show you exactly what you have to do to unlock the achievements.  For instance, an achievement for finding all of the different underwear in the game would probably say “To earn this, unlock all of the underwear in the game.”

Notes Tab:
We wanted to give the player somewhere to keep notes in-game, because we’ve always appreciated games that had the feature.  It’s not something crucial to the game, but we wanted to put it in for the sake of convenience.
This tab is simple:  You type in notes, and they stay there for reference.

So that’s the Journal UI in a nutshell.  Tell us what you think!

If there’s anything that you’d like us to add in, or any other comments, we’d love to hear from you!

All the best,


LadyStripes and SpaceTea,
The Days of Ragnarok Team

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